The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG

The intense world of Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership has been formed to create a TTRPG that explores the series' apocalyptic setting. This initiative has been announced, with a crowdfunding campaign scheduled to begin in April of 2026.

"This endeavor aims to deliver the franchise’s distinctive tension, tactical intensity, and memorable setting to the tabletop, offering fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," states an announcement.

Initial offerings are set to feature a beginner's box, core rulebooks, a Game Master screen, miniatures, and several premium versions.

Delving Into The Division's Apocalyptic World

In this setting, a deadly virus known as Green Poison was unleashed in NYC, plunging the nation into chaos. As the pandemic escalates, civil order breaks down and hostile groups rise, turning the city into a warzone. To restore order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.

Development on the RPG has been in progress for about several years, and it is reportedly complete. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a broader market, particularly in the United States. Manufacturing is slated to begin immediately following the fundraiser, with deliveries expected for the latter part of 2026.

A Streamlined Tactical System: The GRIS System

A preview at the game's rules reveals it employs d10s exclusively through its proprietary GRIS system, encouraging a streamlined and strategic approach. Agents leverage skills or traits to roll small dice pools, usually between one and five d10s.

  • Instead of adding results together, players select a single “resolution die” from the group.
  • This die is then compared against a target difficulty.
  • Achieving a natural 10 grants special effects, such as increased harm or boosted support.

Combat Focus On Tactical Placement and Awareness

Battles prioritize positioning and environmental awareness, mirroring the video games. Elements like taking cover, elevation, or visibility directly influence success chances. This system is designed to favor coordination and smart positioning over simple statistics.

A Thematic Wound System

The way health is managed introduces a interesting thematic twist. Operatives have a injury limit; sustaining too much damage reduces their effectiveness by decreasing the number of d10s.

  1. At critical condition, an agent is downed, but is not knocked out.
  2. They can still crawl and perform restricted acts, emulating the "downed" state common to many shooter games.
  3. Any agent knocked down must roll on a injury chart, potentially gaining persistent effects like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A free introductory rulebook is promised in the near future. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this mission, players lead the search for a missing medical team and work to stop an assault by the notorious Rikers faction, who have taken over that NYC neighborhood. Further information and the full range of offerings will be unveiled closer to the campaign launch.

Vincent Mendez
Vincent Mendez

A seasoned gaming analyst with over a decade of experience in online casino strategy and game development.